Zero to Start: Unity VR development from concept to Oculus test channel

Zero to Start: Unity VR development from concept to Oculus test channel

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Dive into what you need to get started for developing VR experiences through inspiring conversations with industry leaders, developers and creators who are on the cutting edge of immersive technology, building the future of spatial computing. Our spotlight series featuring immersive artists and developers is sponsored by Meta.

Recent Episodes

  • Retail Therapy: My inner child said no to a $4,500 Apple Vision Pro

    2 months ago
  • Apple Vision Pro's paradigm shift with Ash Baccus-Clark, Speculative Researcher and Creative Strategist, ABC Worldwide

    3 months ago
  • Seeing is believing (and hearing): Apple Vision Pro sold out - inside the presale, sales results and visionOS

    3 months ago
  • Reflections: Apple Vision Pro and the new era of spatial computing

    3 months ago
  • Presence, experiential design & the ultimate potential of XR with Kent Bye, Voices of VR podcast

    4 months ago
  • HaptX G1 Glove and the future of human-computer interaction with Linda Jacobson, Director of Marketing, HaptX

    4 months ago
  • Sam Altman, OpenAI and the quest for ethical AGI with Avi Bar-Zeev, Founder and President Reality Prime, XR Guild

    5 months ago
  • Metaverse Safety Week Dec.10th-15th 2023 with Kavya Pearlman, Founder and CEO, XRSI

    5 months ago
  • Reimagined Vol. II: Mahal - Emmy Award-Winning XR Director Michaela Ternaksy-Holland on innovation, affordances and social impact of XR storytelling.

    5 months ago
  • Building the next generation of spatial computing with Robin Moulder, Founder & CEO, 3lb Games and 3lb XR

    6 months ago