Zero to Start: Unity VR development from concept to Oculus test channel

Zero to Start: Unity VR development from concept to Oculus test channel

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Dive into what you need to get started for developing VR experiences through inspiring conversations with industry leaders, developers and creators who are on the cutting edge of immersive technology, building the future of spatial computing. Our spotlight series featuring immersive artists and developers is sponsored by Meta.

Recent Episodes

  • XR Zero to Hero: Dominique Wu, Founder XReality Pro & her latest Ultimate AI Pipeline for XR Development course

    3 weeks ago
  • AWE 2025: Heard in the Hall – AI in XR, VRChat’s Avatar Marketplace, Spatial Intelligence, Favorite Games & Purpose-Driven Innovation

    4 weeks ago
  • XR is Going Mainstream! AWE 2025 Keynote Highlights: Ori Inbar AWE / Evan Spiegel Snap / Chi Xu & Ralph Jodice Xreal / Year of the Master Builder

    4 weeks ago
  • Get Spatial with the XR Guild @ AWE USA 2025 Augmented World Expo, June 10th - 12th Long Beach Convention Center

    1 month ago
  • We're getting spacial at AWE! The 2025 Augmented World Expo returns to the Long Beach Convention Center, June 10th -12th

    1 month ago
  • MeaningfulXR panel: Creating platforms and apps to better people's lives led by Carsten Becker, Faculty, Media Design and Extended Reality at USC Iovine & Young Academy

    2 months ago
  • The MeaningfulXR Conference at U.C. Davis May 22nd - 23rd and The Neely Purpose-Driven XR Library

    2 months ago
  • GDC READOUT: The Top Game Developer Trends heading into GDC, Meta Horizon Start at GDC & GDC Parties

    4 months ago
  • December to Remember: Google introduces Android XR, Niantic's Into the Scaniverse Gaussian Splat viewer, XR news and year end highlights

    7 months ago
  • Apple Vision No: How returning the Apple Vision Pro made me rich

    8 months ago