Kosmos with a K

Kosmos with a K

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Kosmos with a K is Kosmos School’s podcast about virtual reality. Each episode features a conversation between a guest and the co-founder of Kosmos School, Can. Kosmos School creates fun educational VR games.

Matthaeus Krenn is a user interface designer who published a prototype for an operating system in VR called VR-OS. Before VR-OS, he worked on the Prototyping team at Apple and helped shape cool projects like Animojis that now hundreds of millions of people use. Check out his Twitter and website.

What we talked about:

– Prototyping user experiences around new technologies at Apple (e.g. Animojis)
– Why Mattheus started working on VR-OS (prototype for a new operating system in VR)
– The importance of the exploratory process when designing new user interfaces
– Mixing 2D and 3D apps and making it work in VR
– Ways to bring the keyboard and mouse into VR
– How to drink coffee in VR?
– How will productivity in VR work?
– Why Spotify doesn’t need a 3D interface in VR
– The importance of honesty of VR and AR companies (where’s that cool whale, Magic Leap?)
– Input devices of the future and what will be relevant for VR
– What real use cases are there currently for AR?

At Kosmos School, we make digital toys for VR.

Recent Episodes

  • #12 Matthaeus Krenn (VR-OS) on developing new user interfaces for VR and AR

    2 years ago
  • #11 Shane Harris (SideQuest) on the future of SideQuest and helping developers succeed

    3 years ago
  • #10 Rosie Summers (VR artist) on how to get started with VR art and what its future looks like

    3 years ago
  • #9 Lucas Rizzotto (Where Thoughts Go) on social platforms in VR and using AR to augment human interactions

    3 years ago
  • #8 Brandy Goodrick (VR Horseback Riding Sim) on reducing motion sickness, the importance of VR events and more

    3 years ago
  • #7 Tyler Cowen (GMU) on less homework, Swiss science culture, and low university completion rates

    3 years ago
  • #6 Phil MacEachron (Curie) - What's VR's role in education?

    3 years ago
  • #5 Jan Rihak (Classtime) - How can tech help to improve relationships in the classroom?

    4 years ago
  • #4 Esteban Sosnik (Reach Capital) - Why is it hard to make educational games?

    4 years ago
  • #3 Manish and Ketan Kothari (Edmodo) - Does technology make us more creative?

    4 years ago