Ludus Novus

Ludus Novus

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Ludus Novus explores how games and other interactive art can be more than entertainment. Gregory Avery-Weir of Future Proof Games, game designer on “Majesty of Colors,” “Ossuary,” and “Exploit: Zero Day,” produces short audio essays and creative pieces about the medium of digital and non-digital games.

Recent Episodes

  • Ludus Novus 030 – Transcendentalism, Gentrification, and the Procedural Rhetoric of Stardew Valley

    5 years ago
  • Ludus Novus 029 – The Goalless Path of Bernband

    6 years ago
  • Ludus Novus 028: Candyland: Game as Critical Lens

    6 years ago
  • Ludus Novus 027: Imposition of Order Results in Escalation of Disorder

    7 years ago
  • Ludus Novus 026: Reflection

    7 years ago
  • Ludus Novus 025: Idle, Incremental

    8 years ago
  • Ludus Novus 024: Decision Point

    9 years ago
  • Ludus Novus 023: Searching

    9 years ago
  • Ludus Novus 022: Countdown – A Game For Two Players

    9 years ago
  • Ludus Novus 021: Tin Medals

    13 years ago