Computer Graphics, Fall 2009
by Kenneth Joy
November 30, 2009 7:00 pm
Computer Graphics (ECS175) teaches the basic principles of 3-dimensional computer graphics. The focus will be the elementary mathematics techniques for positioning objects in three dimensional space, the geometric optics necessary to determine how light bounces off surfaces, and the ways to utilize a computer system and methods to implement the algorithms and techniques necessary to produce basic 3-dimensional illustrations. Detailed topics will include the following: transformational geometry, positioning of virtual cameras and light sources, hierarchical modeling of complex objects, rendering of complex models, shading algorithms, and methods for rendering and shading curved objects.
Recent Episodes
Introduction to Computer Graphics
15 years agoCurves in the Plane
15 years agoMoving Objects in Space
15 years agoRotations About an Arbitrary Axis
15 years agoThe Camera Transform
15 years agoClipping
15 years agoDepth Buffers and Ray Tracing
15 years agoColor and Shading
15 years agoQuaternions
15 years agoShading and Texturing
15 years ago