Computer Graphics, Fall 2009

Computer Graphics, Fall 2009

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Computer Graphics (ECS175) teaches the basic principles of 3-dimensional computer graphics. The focus will be the elementary mathematics techniques for positioning objects in three dimensional space, the geometric optics necessary to determine how light bounces off surfaces, and the ways to utilize a computer system and methods to implement the algorithms and techniques necessary to produce basic 3-dimensional illustrations. Detailed topics will include the following: transformational geometry, positioning of virtual cameras and light sources, hierarchical modeling of complex objects, rendering of complex models, shading algorithms, and methods for rendering and shading curved objects.

Recent Episodes

  • Introduction to Computer Graphics

    15 years ago
  • Curves in the Plane

    15 years ago
  • Moving Objects in Space

    15 years ago
  • Rotations About an Arbitrary Axis

    15 years ago
  • The Camera Transform

    15 years ago
  • Clipping

    15 years ago
  • Depth Buffers and Ray Tracing

    15 years ago
  • Color and Shading

    15 years ago
  • Quaternions

    15 years ago
  • Shading and Texturing

    15 years ago