Designing in the Wild: The Industrial Design Podcast

Designing in the Wild: The Industrial Design Podcast

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Insights to innovation. Together we dig in with industrial designers, professors, business leaders, and entrepreneurs to extract the hidden tips, techniques, and mind-states that drive the act of creating sustainably. If you love Design, this is the place to be. If you acknowledge the challenges ahead for humanity and want to make a difference, you are in the right place. If you are infinitely curious about the world around you and love stumbling upon morsels of inspiration, this is the place to be.

Recent Episodes

  • #012 Season 2: Robert Irwin - Senior Industrial Designer, Founder of LearnIndustrialDesign.com, Principal Sustainability Consultant at irwindesigned

    7 months ago
  • #011 Season 2: Jason Belaire - IDSA Chair(2021-2022) | Belworld Creative, INC. Talks of living abroad, childhood abuse, empathy, social projects around the world, and sustainability

    1 year ago
  • #010: Andre Brown - Principal Engineer on Amazon's Transportation Sustainability Team - Digital vs. Physical Prototyping, Creating Flat Hierarchies within Teams, Innovating Faster, Designing in Virtual Reality, Eggs and Vacuum Cleaners, Procedural Design.

    3 years ago
  • #009 - Unleashing Creativity Through User-Driven Storytelling - Sam Feller - Human-Centered Engineering, Team Management, Tracking Deliverables, Tactics for Problem Solving

    3 years ago
  • #008: Blood In The Water: Americas Assault on Innovation - Kip Doyle - Patent Process, Product Innovation, Defending Patents, Napkin Sketch to Manufacturing

    3 years ago
  • #007: It's Time We Start Thinking Beyond the User - Dan Griner - Director of Design, Innovation, and Strategy at University of Colorado Denver

    3 years ago
  • #006: The Creators Revolution + Mid-Week Update - February 2, 2022

    3 years ago
  • #005: Industrial Designer Turned Concept Artist, Todd Hebenstreit - Facebook Oculus Designer, VR aficionado, UI/UX Savant, Analog to Digital, Game Design, Era Specific Influence, and Process

    3 years ago
  • Mid-Week Update - January 27, 2022

    3 years ago
  • #004: Why We Need to Be Tinkering More: Industrial Designer Jorge Paricio - Open-Ended Exploration, Sketching and Ideation, Material Knowledge, Confirmation Bias, and Getting Out To Talk With End Users.

    3 years ago