Designing in the Wild: The Industrial Design Podcast

Designing in the Wild: The Industrial Design Podcast

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Designing in the Wild is the podcast where industrial designers, inventors, and changemakers reveal how they turn messy, real-world constraints into market-ready solutions. Each episode unpacks the mindsets, methods, and aha-moments behind sustainable innovation—whether it’s re-thinking plastics, hacking circular supply chains, or simply sketching faster under pressure. If you’re passionate about design’s role in a resilient future (and can’t resist a good behind-the-scenes story), this is your campfire.

“Real-world design stories for a world that needs better ones.”

Recent Episodes

  • #012 Season 2: Robert Irwin - Senior Industrial Designer, Founder of LearnIndustrialDesign.com, Principal Sustainability Consultant at irwindesigned

    1 year ago
  • #011 Season 2: Jason Belaire - IDSA Chair(2021-2022) | Belworld Creative, INC. Talks of living abroad, childhood abuse, empathy, social projects around the world, and sustainability

    2 years ago
  • #010: Andre Brown - Principal Engineer on Amazon's Transportation Sustainability Team - Digital vs. Physical Prototyping, Creating Flat Hierarchies within Teams, Innovating Faster, Designing in Virtual Reality, Eggs and Vacuum Cleaners, Procedural Design.

    3 years ago
  • #009 - Unleashing Creativity Through User-Driven Storytelling - Sam Feller - Human-Centered Engineering, Team Management, Tracking Deliverables, Tactics for Problem Solving

    3 years ago
  • #008: Blood In The Water: Americas Assault on Innovation - Kip Doyle - Patent Process, Product Innovation, Defending Patents, Napkin Sketch to Manufacturing

    3 years ago
  • #007: It's Time We Start Thinking Beyond the User - Dan Griner - Director of Design, Innovation, and Strategy at University of Colorado Denver

    4 years ago
  • #006: The Creators Revolution + Mid-Week Update - February 2, 2022

    4 years ago
  • #005: Industrial Designer Turned Concept Artist, Todd Hebenstreit - Facebook Oculus Designer, VR aficionado, UI/UX Savant, Analog to Digital, Game Design, Era Specific Influence, and Process

    4 years ago
  • Mid-Week Update - January 27, 2022

    4 years ago
  • #004: Why We Need to Be Tinkering More: Industrial Designer Jorge Paricio - Open-Ended Exploration, Sketching and Ideation, Material Knowledge, Confirmation Bias, and Getting Out To Talk With End Users.

    4 years ago